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In ancient times artisans
made everything, including coins, using simple tools, and results depended very much
on skill. Ancient coins come in many qualities, ranging from the hastily struck
"widow's mites" of Palestine to the superbly artistic silver coins of Greek
Sicily.
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The
basic tools were an oven for heating blanks or "flans," tongs for handling hot
flans, a table or bench on which an anvil was mounted, and a pair of dies struck with a
heavy hammer to impress the design into the flan. These are illustrated on the reverse of
a denarius issued by the Roman moneyer Carisius, on which the cap of Vulcan (god of
blacksmithing) is shown above a coining anvil between a hammer and tongs. To the right are
actual examples of these tools.
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Dies were made of hard bronze or iron. Bronze
dies were easier to engrave and did not rust, but wore out faster. The Greeks used iron
dies for their largest coins, many of which show traces of rust. The obverse die was
mounted on the anvil and the reverse die, or punch, was struck to make the impression. On
the left is a reverse die for a tetradrachm of Athens. In the center are Roman die design
improvements: first the socketed reverse die, which aligned with the obverse die, next the
hinged die set which eliminated striking irregularities. On the right is a Roman denarius
die.
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How dies were sunk is still being debated. There
is not much evidence, but we have the coins, and some
idea of how many were struck. A
coining team could produce up to 20,000 strikes, wearing out a set of dies, in one day.
During the 2nd century about 17 million Roman denarii were issued each year, so a year's
issue required up to 1000 dies; the bronze issues of the Constantinian period must
have required many thousands of dies.
Roman coins all bear standardized portraits,
and it is difficult to visualize how portraits could be so uniform if dies were
individually engraved by many artisans. Two replication processes were feasible, though we
have no proof that the Romans used them: casting dies and hubbing (impressing a design
into soft metal). The Greeks used bronze or lead die patterns to cast bronze dies, and at
least two pattern specimens have survived.
If a replication process were used for
the central design, the process would have been similar to that described by the medallist Cellini in the 1500s:
1) The central design is sunk in the die
blank, either by casting or hubbing.
2) The legend is added by letter punches which are individually struck, perhaps using a
fixture to align them.
3) The border is similarly added by punching dots around the legend.
4) The completed design is hand engraved for touchup where needed, then polished.
Alternatively, the die-making workshop may
have employed apprentices working under master engravers who cut the portrait. This would
explain why engraving of the portrait is frequently much better than the surrounding
work. Standardization of portraits may be explained by the master engravers copying
official portrait medals.
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Blanks or flans were prepared by cutting
from bars or strip and hammering into shape, or by casting.
Bronze flans could not be
hammered, and were either cast or struck as cut. On the left is a piece of
a mold for casting bronze flans. The flans were connected edge to edge, or by
runners. We find evidence of this on many coins from which the runners were not
completely removed. Coins were often struck by moving strips of cast flans through the
dies and later cutting them apart. Before striking, the
flans were placed in an oven
and heated.
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With flans hot and dies ready, the striker
(usually with an assistant handling the hot flans) placed the flan between the dies with
the tongs, set the reverse die or punch on the flan, and struck the punch with a coining
hammer. This sounds like a slow process, but strikers developed a rhythm and a two-man
team could strike thirty coins
per minute or more. From
mint marks on Roman coins we know that a mint had four to twelve workshops, each with
least one team of coiners making up to 20,000 coins per day. No doubt it was hot work! |
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